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Sidewinder Card Ragnarok Origin Guide

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Sidewinder Card Ragnarok Origin
Sidewinder Card Ragnarok Origin

In Ragnarok Origin, monster cards are a crucial item and one of the ways to enhance your skills and abilities. It may be inserted into any piece of gear with an open socket, and your character will immediately benefit from the card’s function. At level 25, the game unlocks it.

Sidewinder Card Ragnarok Origin

Does knowing Double Attack make this card pointless, given all the explanations I’ve heard, or does it just enable one to employ that skill level without the restrictions of a dagger? Additionally necessary is the official server response.

Damage mitigation provided by Sidewinder has been reduced to 5% and is no longer functional if you already know about it. Currently, it is largely worthless.

Damage mitigation provided by Sidewinder has been reduced to 5% and is no longer functional if you already know about it. Currently, it is largely worthless.

Sidewinder will give you level 1 Double Attack (or 5% of a Double Attack) with any weapon the card is in if your character does not know Double Attack. When using any level of double attack with whatever weapon the card is in, your character must know double attack.

Bow Rogues will profit from the ability to use a level 10 Double Attack with a bow by inserting a Sidewinder card into the bow.

After mastering Double Attack, does the Sidewinder card still function? Have you lately tested this?

Because of PS connections, I went to rocards and another website, which I can’t remember now, and discovered many descriptions there. Indeed, Irowiki mentions Double Attack Bow Rogues and Katar Assassins.

I’m intrigued about the efficacy of something like double critical sidewinder jur. You’d need more good fortune to get a solid crit.

More About Sidewinder Card

Since I used Snake Head on a Hunter on a RE:Start server. I am aware that it is compatible with ranged weapons. Although I haven’t used Sidewinder Card in a while. I assume it would also enable double attack for ranged weapons. Because they both offer the same advantages at different rates.

The Sidewinder card grants the user level 1 Double Attack while the weapon is equipped. Given that it’s a Thief skill originally designed to be used with daggers and katars. It makes sense if it’s a melee weapon.

So it appears that the benefit of using it with a katar has been much reduced. Although you may try to double attack for more hits. And strive for a high APSD, I feel the crit would be more advantageous in the long run.

A bow rogue would, of course, like this. It’s just a weaker double strafe that occasionally occurs.

At the very least, those Sidewinder cards may now be used for anything other than storage. Although the effect isn’t very powerful on non-theives, I’ve never considered using it on a theif type.

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