Apex Legends Data Mining: Many professional players have opposed teams using data mining to get knowledge on Apex Legends zones. ALGS administration is now examining it.
Since it was discovered that some elite Apex teams have access to Apex Legends zones via data mining, Twitter is flooded with conversation.
A debate that spanned multiple Twitch broadcasts and spilled over Twitter was started by a tweet from SSG Dropped.
Top teams reportedly have knowledge of the regions where Apex Legends domains can end, including TSM, Furia, and Alliance. They are receiving a big competitive edge as a result, which is making rival teams unhappy.
Why does this matter so much?
In competitive Apex Legends, zone knowledge is crucial. When Pathfinder was the only legend that could scan the beacon, he was a 100% pick. Pro players spend days studying zones to try and improve their skill at predicting how it will pull and where the final ending will be.
What tends to separate some of the best players is their knowledge of Apex Legends zones. If you can predict the final ending from just an early beacon scan, you can quickly rotate to a very strong spot, or set up your game plan with a much higher chance of success.
Although there is a zone mechanism. It is well known that the zone cannot finish in some locations on the map. To avoid “heal-offs,” for instance, there are no ends inside of buildings.
The fact that these forbidden zones exist in the files is the revelation. Teams like TSM, Alliance, and Furia allegedly have access to this data.
d of Apex legendary zones:
Teq, the Sentinels coach, provided a sample of the data that teams can access via Twitter.
As there is no Felled Beast, this map is outdate. But it makes evident how much information there is in the data of Apex Legends zones.
For instance, you might change the building where you play if you learned that a particular POI only had ends in a particular location. Being able to rule out options is a tremendously useful skill, especially with Apex’s abundance of zones, each of which is just slightly different. Obviously, using this knowledge won’t enable you to anticipate Apex Legends zones with perfect accuracy. But in a hostile environment, every advantage counts.
Since this information isn’t technically “public,” it makes sense.
“Except as expressly authorised by EA or as permitted by law, you may well not reverse engineer, seek to extract, or otherwise exploit source code or even other data using EA Services.”
There is obviously a lot of space for interpretation in this. Data mining is something that EA has never been able to stop, and it’d be difficult to establish who has and hasn’t done it. One may consider mining Apex Legends regions from of the files to be the extraction of “other data.”
Can this be prohibited?
What actually can EA/Respawn do about it? The individuals who’ve already admitted to acquiring this data could prohibit. People could still own the knowledge and continue to mine it in the future despite this.
They could instead decide to divulge this information to the whole public. At this time, this is basically the one and only way to compete for the field. Since most of the exclusions are design for game health. It is unlikely that Respawn will alter the locations where Apex Legends domains cannot terminate. For instance, avoiding really unhealthy areas.
The threshold for Apex instructors and analysts changes if this is determin to be legal. Even Nevertheless, now that this knowledge is more widely known. The teams who were exploiting it slightly lost their advantage.
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