Path to Nowhere 2-11: As a result, Path to Nowhere has recently opened up its global servers. It’s been a while since I’ve seen a gacha game replicate another so closely and still add a distinctive enough variety to make it entertaining to play.
If you really liked Arknights and want another game that offers more of the same, or if you liked Arknights but didn’t like the chibis and furry drawings, you should have already bought this game.
Yes, Arknights is imitated in this game. You were physically awakened when all hell broke loose while you were amnesic. Instead of being a part of a scientific foundation, you are a law enforcement foundation. You are no longer a doctah, but a chief. The only ones who can save the day on this dark, gloomy, and on the verge of collapse planet are you and your motley band of down but likeable scamps. You’ll undoubtedly experience several emotions along the way, including confusion, hope, heartbreak, resolve, betrayal, and maybe horniness.
Path to Nowhere 2-11: What distinguishes this game from Arknights?
Charcters cannot be rotated
There is no air/ground split
The inclusion of large stationary boss enemies
All character ultimates are active based with various other passives in their kit
Almost all units can block at least one enemy
Path to Nowhere’s artwork has a retro feel to it. 2–11 in Path to Nowhere Although there are some characters who are younger, most of the characters have the appearance of adult women. You may describe the style as girlboss meets edgy Kpop idol. If you are interested in something, you are. If not, the artwork is still really good all over. Without a doubt, some characters are affected by already-existing designs. For instance, while Eirene is a wizard, she resembles Edelgard. Unmistakably, Hamel is conjuring Kula Diamond. Similar to Iori, another individual in the story has a greasy appearance. Arknights exclusively employs static graphics, whereas PtN additionally features a live2d element.
2–11 in Path to Nowhere Path to Nowhere completely eliminates Arknights here. The video game features complete voice acting in four distinct languages. At any time, any of them can be switched between, and each character can have a different voice pack chosen from any of the four languages. PtN music also has a stronger hip-hop vibe to it, keeping with the sophisticated gangster aesthetic.
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It is currently impossible to say for sure how F2P-friendly this game will be. Here, however, is a succinct explanation of the current circumstance. Premium currency comes in two varieties: paid premium currency, or Ultracubes, and standard premium currency, or Hypercube. There are no paid-only banners. The battlepass skin, on the other hand, is similarly exclusive to the premium track, while skins in the skin shop are exclusive to Ultracube.
Regarding the battlepass, two options are available for purchase. The first one costs $10 USD to unlock the premium track, while the second one costs $22 USD to advance your level to the skin unlock and earn a few other extras like a profile frame and some extra resources. The second one is available for purchase for $11 USD if you decide to buy the more economical option initially and then decide to upgrade.
There are two starter banners: one that guarantees a S rarity unit randomly on the first ten pulls and another that guarantees an A rank but might also contain a S rank. Each of the two 10 draws will only have eight tickets.